Wednesday, May 29, 2019
Video Games: Positive Agents Of Change Essay -- Video Games Essays
Video games have come under fire recently. Many people contract the graphic violence and adult themes in the games have affected younger generations and caused many violent acts. Others claim that video games have contributed to obesity and a wishing of communication skills. Both of these claims ar most often an older generations misunderstanding of todays young person and the overreaction of the media. Rarely does the mainstream media portray video games for what they really are, a new counseling for kids to interact and share meaningful experiences all without being in any danger. Video games have endless possibilities and should be thought of as tools to teach the youth rather than the cancer that ravages them. Although many people see video games as a problem, they are actually a positive force because they have immeasurable possibilities for good.Video games have become one of the most popular pastimes for kids these days. With the advent of powerful gr aphics processors and more innovative chip designs, games are becoming fabulously realistic. This realism is what brings many gamers to the industry. Realism, in a sense, is why the gaming industry has taken off and increases profits every year. Video games are not nevertheless a fun hobby or pastime, they are management for gamers to escape the world and imagine themselves in an entirely new landscape. Video games are dreams with controllers. era driving through a racetrack in a video game, one doesnt feel as if they are sitting in front of a TV playing a game, they feel as if they are the car. This is a hard phenomenon to explain but video games are such a ball-shaped activity inside the brain that the user actually feels as if he is in the game living the experience. This, is obviously lim... ...deo games are a great way for kids and even adults to get away from the world for a while. Players are wrapped up in their own virtual world and can express how they are feeling thr ough the game. Video games can also have great positive side effects and could even be the training mechanism of the future for many professions. The people who argue against video games on the grounds of violence and desensitization misunderstand the attitude of children toward video games and imply that humans are no more complicated than monkey-see monkey-do. Video games still have a lot of potential and they can be used for much more than just serenity and fun. They can be a social medium, an agent of change. A good video game can be like a work of fraud that inspires people to try new things or change the way they think about something. But above all else, video games sure are fun.
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